After one year of work by our large team of volunteers, we bring you our third Singleplayer Demo containing four levels by ijed and RickyT23. Sorry for the delay.
Like last time, we have a Windows installer for you. The download is 400 MB.
An optimized crossplatform repack of this demo will be available in a while. For now, Linux users will have to use Wine to run the installer, and download the most up-to-date Linux engine linked below.
Take note that RMQ requires libSDL and SDL-mixer. These libraries are included in the archive for Windows, Linux users please use the package manager to install them if necessary.
Please use the following command line:
(RMQengine) -game rmqwinter11 -sndspeed 44100
and assign a large heapsize if necessary. Then use “map e2m1rq” and “map e3m1rq” on the command line to play the maps. The Episode 3 maps are sequential.
The minimum hardware requirements to run RMQ are about the same as Doom 3 (!) so about Nvidia 6 series and up.
We do not support MacOSX at the moment, since none of us actually has a Mac for development. I’m sorry. Try Wine.
Contains the maps e2m1rq, e3m1rq, e3m2rq and e3m3rq. 400 MB!
Recent linux version of the RMQ engine. Needs libSDL and SDL-mixer (check your distribution’s package manager). There’s a good chance that you already have SDL (Simple Direct Media Layer) installed by default or by some other game.
Engine and tools source. Also has the BSP2 toolchain.
Downloads hosted by icculus.org. Big thanks to Ryan Gordon.
Let us know what you think!
RMQ requires a registered copy of Quake(TM). Quake is the property of id Software.